GLB Exporter
Revit geometry to .glb or .gltf on disk. Runs entirely on your PC — free, 0 pixels.
AI Suite
What it does
The only AI-panel tool that never touches the server, and the one that does the most unglamorous work: getting Revit geometry out cleanly, correctly oriented and near the origin.
Feature by feature
Capabilities
Source
Selected elements by default, or the whole 3D view, re-pickable mid-dialog.
Format
.glb with embedded textures for AR, or .gltf as JSON plus side-cars.
Materials
Textures (resolving appearance bitmaps), Colors (flat, the default), or None — with a warning if requested textures cannot resolve.
Quality
Coarse / Medium / Fine / Maximum, mapping to Revit LOD.
Orientation and position
Y-up conversion, move-to-origin so survey-coordinate models are not kilometres away, and export normals.
Units and structure
m / cm / mm / ft / in; one node per element for click-to-identify, element properties into glTF extras, and linked models included.
Compression
None or Draco — an external pipeline with textures capped at 2048, degrading gracefully if Node is absent.
Texture-alignment repair
Square tiles fix, U/V move in real surface feet, rotation, flip-V, and tile-size override.
Output
Saves to Documents\PixyAI\Exports, never overwriting.
Related tools
More in the AI Suite
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