Face Editor
Subdivide a face into an N×M grid and work each segment like an editable poly.
Modify panel
What it does
The deepest tool in the Modify panel: a face becomes a grid, and every segment can be reshaped in 2D, extruded in 3D, and then varied across the surface.
Feature by feature
Capabilities
Segment pattern
Squares, Triangles, Diamonds or Hexagons; Across (1–40) × Down (1–40) grid, per-segment Offset (cm), and Trim at edges.
Outline — 2D per segment
Scale each segment (0.1–1.0), Inset (cm), Rotate (−90…90°) and Smooth corner rounding.
Extrude
Depth (cm), cap style Straight / Bevel / Collapse-to-a-point, Bevel (cm), Tilt out (−60…60°) and Push inward.
Detail
Base chamfer (width and height in cm), Leave gaps which drops a fraction of segments, and One element to merge the output.
Variation
None, Fade from a point (9 origin options with a Pinch falloff curve) or Random (seeded). An Amount strength plus channel switches choose which of Depth / Size / Rotation / Tilt the variation drives.
Preview
Live preview; the action button relabels Create ↔ Create Lines depending on whether Extrude is on.
Related tools
More in the Modify panel
Combine, cut or split solids across any category into a new DirectShape.
Fill a picked boundary with copies of a picked element.
Duplicate a selection along a path or the X/Y/Z axes with graduated transforms.
Resize a selection uniformly or independently per axis.
In-place floor edits that keep a floor a floor.